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Master Broken Tile Textures in Substance Designer - Pro Guide

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4:16:18

  • 1 -01 Mk Substance designer Tutorial Height.mp4
    48:23
  • 1 -Broken Tiles Tutorial.rar
  • 2 -02 Mk Substancedesigner Tutorial Height.mp4
    49:19
  • 3 -03 Mk Substancedesigner Tutorial Height.mp4
    52:37
  • 4 -04 Mk Substancedesigner Tutorial Height.mp4
    46:33
  • 5 -05 Mk Substancedesigner Tutorial Height.mp4
    59:26
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    Course Overview

    Learn to create realistic broken tile textures in Substance Designer using fundamental nodes and advanced techniques. This course covers everything from basic texture creation to adding intricate details like cracks and fallen leaves.

    What You'll Learn

    • Master fundamental Substance Designer nodes for texture creation
    • Enhance textures with realistic details like cracks and debris
    • Generate complete material maps (Height, Normal, AO, etc.)

    Who This Is For

    • Digital artists and texture creators
    • Game developers and 3D modelers
    • Beginners learning Substance Designer workflows

    Key Benefits

    • Includes all necessary project files and resources
    • Step-by-step guidance for immediate results
    • Techniques applicable to game assets and portfolios

    Curriculum Highlights

    1. Mastering Substance Designer's basic nodes
    2. Creating detailed broken tile textures
    3. Working with atlas sheets and Quixel textures
    Focused display
    • language english
    • Training sessions 5
    • duration 4:16:18
    • Release Date 2025/06/02

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