Master Stylized Plaster Textures in Substance Designer Pro
Focused View
3:05:29
1 -1 Mk Substance Designer Tutorial Basecolor Roughness.mp4
31:51
2 -2 Mk Substance Designer Tutorial Basecolor Roughness.mp4
33:24
3 -3 Mk Substance Designer Tutorial Basecolor Roughness.mp4
43:24
4 -4 Mk Substance Designer Tutorial Basecolor Roughness.mp4
32:30
5 -5 Mk Substance Designer Tutorial Basecolor Roughness.mp4
44:20
More details
Course Overview
Learn to create professional stylized plaster wall textures in Substance Designer using advanced procedural techniques and material blending for game-ready surfaces.
What You'll Learn
- Design stylized wall textures with material blending
- Master texture mapping using gradient maps and sampling
- Composite surfaces for cohesive stylized results
Who This Is For
- Substance Designer users expanding their texture skills
- Game artists creating stylized environments
- 3D modelers seeking procedural material expertise
Key Benefits
- Procedural workflow for rapid iteration
- Advanced roughness and color control
- Industry-relevant stylized texture techniques
Curriculum Highlights
- Stylized plaster material foundations
- Gradient map texture mapping
- Surface blending and compositing
Focused display
Category
- language english
- Training sessions 5
- duration 3:05:29
- Release Date 2025/06/02