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Master Stylized Plaster Textures in Substance Designer Pro

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3:05:29

  • 1 -1 Mk Substance Designer Tutorial Basecolor Roughness.mp4
    31:51
  • 1 -Stylized Wall Tutorial.zip
  • 2 -2 Mk Substance Designer Tutorial Basecolor Roughness.mp4
    33:24
  • 3 -3 Mk Substance Designer Tutorial Basecolor Roughness.mp4
    43:24
  • 4 -4 Mk Substance Designer Tutorial Basecolor Roughness.mp4
    32:30
  • 5 -5 Mk Substance Designer Tutorial Basecolor Roughness.mp4
    44:20
  • More details


    Course Overview

    Learn to create professional stylized plaster wall textures in Substance Designer using advanced procedural techniques and material blending for game-ready surfaces.

    What You'll Learn

    • Design stylized wall textures with material blending
    • Master texture mapping using gradient maps and sampling
    • Composite surfaces for cohesive stylized results

    Who This Is For

    • Substance Designer users expanding their texture skills
    • Game artists creating stylized environments
    • 3D modelers seeking procedural material expertise

    Key Benefits

    • Procedural workflow for rapid iteration
    • Advanced roughness and color control
    • Industry-relevant stylized texture techniques

    Curriculum Highlights

    1. Stylized plaster material foundations
    2. Gradient map texture mapping
    3. Surface blending and compositing
    Focused display
    • language english
    • Training sessions 5
    • duration 3:05:29
    • Release Date 2025/06/02