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Master VEX Programming in Houdini: Beginner to Pro 2024

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5:14:52

  • 1 -About This course.mp4
    01:20
  • 1 -variable and attribute.mp4
    16:59
  • 2 -attribute flows downward nodes to nodes.mp4
    02:39
  • 3 -4 manipulating variable and attribute.mp4
    13:51
  • 4 -list of predefined attributes names and functions.mp4
    03:20
  • 5 -attributes and functions in practise.mp4
    08:28
  • 6 -chramp function.mp4
    03:25
  • 7 -fit and rand function.mp4
    05:04
  • 8 -getting more familiar with attributes and functions.mp4
    07:47
  • 9 -understanding if and else.mp4
    06:36
  • 10 -color change with if and else.mp4
    05:51
  • 11 -practising if and else more.mp4
    03:24
  • 12 -creating our own custom function from scratch.mp4
    04:26
  • 13 -printf houdini console.mp4
    03:55
  • 14 -understanding array.mp4
    08:21
  • 15 -for loops part 1.mp4
    06:58
  • 16 -for loops part 2.mp4
    08:24
  • 17 -forEach loop.mp4
    02:53
  • 18 -while loops.mp4
    04:59
  • 19 -transfaring attributes from detail to points.mp4
    06:14
  • 20 -run over priority and veclocity attributes.mp4
    03:45
  • 21 -hoisting.mp4
    03:53
  • 22 -copy to points, scale, id ptnum.mp4
    04:37
  • 23 -scatter building.mp4
    15:00
  • 24 -isolate noise and attributes based on color value.mp4
    15:08
  • 1 -basic 1.mp4
    07:04
  • 2 -basic 2.mp4
    03:25
  • 3 -data type conversion.mp4
    08:16
  • 4 -rand random and noise.mp4
    11:50
  • 5 -curlnoise and snoise.mp4
    03:30
  • 6 -fit.mp4
    08:17
  • 1 -delete points.mp4
    14:17
  • 2 -curlnoise and dense of insects.mp4
    05:14
  • 3 -deform with noise and some issues.mp4
    08:54
  • 4 -point.mp4
    08:47
  • 5 -vector between two point and origin.mp4
    06:32
  • 6 -normalize.mp4
    04:00
  • 7 -vector between points.mp4
    07:25
  • 8 -nearpoint.mp4
    07:32
  • 9 -minpos.mp4
    06:12
  • 10 -calculate distance between two points.mp4
    03:38
  • 11 -mini project part 1.mp4
    04:29
  • 12 -mini project part 2.mp4
    07:12
  • 13 -volume sample part1.mp4
    06:34
  • 14 -simple mini project.mp4
    13:32
  • 1 -conclusion.mp4
    00:55
  • More details


    Course Overview

    This beginner-friendly course teaches VEX programming from scratch in Houdini, covering attributes, functions, loops, and practical projects for procedural workflows.

    What You'll Learn

    • Create variables and attributes with VEX
    • Master Houdini's built-in functions and logic structures
    • Implement loops, arrays and vector operations

    Who This Is For

    • Houdini beginners with no VEX experience
    • 3D artists expanding into procedural workflows
    • TDs starting their VEX programming journey

    Key Benefits

    • No prior programming knowledge required
    • Hands-on mini-projects with practical applications
    • Covers essential VEX concepts from the ground up

    Curriculum Highlights

    1. VEX Fundamentals: Attributes & Variables
    2. Functions, Logic & Loops
    3. Practical Applications & Mini-Projects
    Focused display
    Category
    • language english
    • Training sessions 46
    • duration 5:14:52
    • Release Date 2025/04/26