Master VEX Programming in Houdini: Beginner to Pro 2024
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5:14:52
1 -About This course.mp4
01:20
1 -variable and attribute.mp4
16:59
2 -attribute flows downward nodes to nodes.mp4
02:39
3 -4 manipulating variable and attribute.mp4
13:51
4 -list of predefined attributes names and functions.mp4
03:20
5 -attributes and functions in practise.mp4
08:28
6 -chramp function.mp4
03:25
7 -fit and rand function.mp4
05:04
8 -getting more familiar with attributes and functions.mp4
07:47
9 -understanding if and else.mp4
06:36
10 -color change with if and else.mp4
05:51
11 -practising if and else more.mp4
03:24
12 -creating our own custom function from scratch.mp4
04:26
13 -printf houdini console.mp4
03:55
14 -understanding array.mp4
08:21
15 -for loops part 1.mp4
06:58
16 -for loops part 2.mp4
08:24
17 -forEach loop.mp4
02:53
18 -while loops.mp4
04:59
19 -transfaring attributes from detail to points.mp4
06:14
20 -run over priority and veclocity attributes.mp4
03:45
21 -hoisting.mp4
03:53
22 -copy to points, scale, id ptnum.mp4
04:37
23 -scatter building.mp4
15:00
24 -isolate noise and attributes based on color value.mp4
15:08
1 -basic 1.mp4
07:04
2 -basic 2.mp4
03:25
3 -data type conversion.mp4
08:16
4 -rand random and noise.mp4
11:50
5 -curlnoise and snoise.mp4
03:30
6 -fit.mp4
08:17
1 -delete points.mp4
14:17
2 -curlnoise and dense of insects.mp4
05:14
3 -deform with noise and some issues.mp4
08:54
4 -point.mp4
08:47
5 -vector between two point and origin.mp4
06:32
6 -normalize.mp4
04:00
7 -vector between points.mp4
07:25
8 -nearpoint.mp4
07:32
9 -minpos.mp4
06:12
10 -calculate distance between two points.mp4
03:38
11 -mini project part 1.mp4
04:29
12 -mini project part 2.mp4
07:12
13 -volume sample part1.mp4
06:34
14 -simple mini project.mp4
13:32
1 -conclusion.mp4
00:55
More details
Course Overview
This beginner-friendly course teaches VEX programming from scratch in Houdini, covering attributes, functions, loops, and practical projects for procedural workflows.
What You'll Learn
- Create variables and attributes with VEX
- Master Houdini's built-in functions and logic structures
- Implement loops, arrays and vector operations
Who This Is For
- Houdini beginners with no VEX experience
- 3D artists expanding into procedural workflows
- TDs starting their VEX programming journey
Key Benefits
- No prior programming knowledge required
- Hands-on mini-projects with practical applications
- Covers essential VEX concepts from the ground up
Curriculum Highlights
- VEX Fundamentals: Attributes & Variables
- Functions, Logic & Loops
- Practical Applications & Mini-Projects
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Category
- language english
- Training sessions 46
- duration 5:14:52
- Release Date 2025/04/26