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Ultimate Costume Design Mastery: From 2D to 3D Pro

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11:25:23

    01. Introduction
  • 01. Meet Adam.mp4
    01:16
  • 02. Course Overview.mp4
    03:48
  • 03. Lesson Overview.mp4
    01:44
    02. Breaking Into the Industry
  • 01. Artistic Influences.mp4
    02:35
  • 02. Starting Out.mp4
    08:12
  • 03. Earlier Work.mp4
    05:57
  • 04. Adams Portfolio.mp4
    06:25
    03. Costume Design Philosophy
  • 01. Creating Believable Costumes.mp4
    03:34
  • 02. Evolution of a Character.mp4
    11:57
  • 03. Silhouette and Influences.mp4
    04:14
  • 04. The Minifigure Effect.mp4
    03:50
    04. Using Reference
  • 01. Types of Reference.mp4
    08:05
  • 02. Looking Beyond Google.mp4
    01:53
  • 03. Sourcing Reference.mp4
    03:35
    05. Planning Our First Costume
  • 01. Following This Course.mp4
    02:35
  • 02. Female Pilot Brief.mp4
    03:17
  • 03. Female Pilot Reference.mp4
    05:27
  • 04. Reference Hunting Tips.mp4
    03:20
  • 05. First Costume Planning Homework.mp4
    01:41
    06. Getting a Character Base
  • 01. Intro to Daz 3D.mp4
    07:07
  • 02. Note on Video Speeds.mp4
    01:54
  • 03. Posing in Daz 3D.mp4
    02:54
  • 04. Character Base Homework.mp4
    00:44
    07. Initial Concepts
  • 01. Costume Sketching Basics.mp4
    05:36
  • 02. Sketching Costume Ideas.mp4
    11:37
  • 03. Character Development.mp4
    10:52
    08. Conclusion
  • 01. Initial Concepts Homework.mp4
    01:46
  • 02. Initial Concepts Review.mp4
    06:21
    01. Introduction
  • 01. Lesson Overview.mp4
    01:59
  • 02. Using This Lesson.mp4
    02:44
    02. Photobash Base
  • 01. Setting Up a Background.mp4
    04:23
  • 02. Photobashing Tips.mp4
    13:57
  • 03. Building a Photobash Base.mp4
    11:35
  • 04. Photobash Base Homework.mp4
    02:10
    03. Planning the Details
  • 01. Sketching Over the Base.mp4
    08:22
  • 02. Planning the Details Homework.mp4
    02:02
    04. Adding Texture Details
  • 01. Texturing the Pants.mp4
    17:09
  • 02. Detailing the Top.mp4
    07:33
  • 03. Weathering with Photos.mp4
    08:10
  • 04. Painting in Weathering.mp4
    02:51
  • 05. Texture Details Homework.mp4
    03:35
    05. Supplementary Details
  • 01. Adding a Graphic.mp4
    03:12
  • 02. Lighting Pass.mp4
    03:13
  • 03. Additional Graphics.mp4
    04:28
    06. Conclusion
  • 01. Supplementary Details Homework.mp4
    03:52
  • 02. 2D Phase Review.mp4
    03:18
    01 Introduction
  • 01. Lesson Overview.mp4
    02:23
  • 02. When and Why to Use 3D.mp4
    03:25
    02 Blender Basics
  • 01. Thoughts on Blender.mp4
    01:11
  • 02. Basic Blender Techniques.mp4
    14:31
    03 First Modeled Piece
  • 01. Choosing What to Model First.mp4
    01:12
  • 02. Modeling the Helmet.mp4
    09:34
  • 03. Bringing the Helmet into 2D.mp4
    08:27
  • 04. First Modeled Piece Homework.mp4
    03:04
    04 Remaining Modeled Pieces
  • 01. Further Modeling.mp4
    01:01
  • 02. Building the Vest in 3D.mp4
    09:15
  • 03. Finalizing the Design.mp4
    11:02
    05 Conclusion
  • 01. Finalizing the Design Homework.mp4
    01:55
    01. Introduction
  • 01. Lesson Overview.mp4
    02:10
    02. Second Character Planning
  • 01. Planning the Next Design.mp4
    03:29
  • 02. 3D-Focused Workflow.mp4
    04:28
  • 03. Sketching a Rough Idea.mp4
    05:17
  • 04. Second Character Planning Homework.mp4
    02:35
    03. 3D Content Resources
  • 01. Sketchfab and TurboSquid.mp4
    04:36
  • 02. 3D Scan Store.mp4
    02:49
    04. Second Character Base
  • 01. Setting Up a Base in 3D.mp4
    05:54
  • 02. Bringing in Previous Items.mp4
    01:40
  • 03. Quick Planning Paintover.mp4
    04:44
    05. Initial Costume Modeling
  • 01. Modeling Costume Elements.mp4
    04:24
  • 02. Sculpting Costume Elements.mp4
    04:23
  • 03. Developing the Model in Blender.mp4
    12:53
  • 04. Initial Costume Modeling Homework.mp4
    02:13
    06. Feedback
  • 01. Seeking Feedback.mp4
    01:36
  • 02. Video Asking for Feedback.mp4
    03:16
  • 04. Applying Feedback.mp4
    06:46
  • 05. Feedback Homework.mp4
    03:14
    07. Posing
  • 01. Rigging in Blender.mp4
    14:59
  • 02. Rigging in Mixamo.mp4
    05:41
  • 03. Advice on Posing.mp4
    07:18
  • 04. Posing the Character.mp4
    06:42
  • 05. Second Character Posing Homework.mp4
    04:53
    08. Prop Design
  • 01. Prop Design Intro.mp4
    00:53
  • 02. Prop Idea.mp4
    01:33
  • 03. Designing the Prop.mp4
    06:53
  • 04. Prop Design Homework.mp4
    01:41
    09. Rendering
  • 01. Setting the Scene in 3D.mp4
    06:22
  • 02. Choosing a Render.mp4
    03:01
    10. Finalizing in 2D
  • 01. Finishing the Design in 2D.mp4
    16:09
  • 02. Creating a Back View in 3D.mp4
    02:41
  • 03. Finishing the Back View in 2D.mp4
    05:05
    11. Conclusion
  • 01. Design Breakdowns.mp4
    06:23
  • 02. Second Character Finalizing Homework.mp4
    03:09
    02. Intro to Group Shots
  • 01. Lesson Overview.mp4
    01:55
  • 01. Why Create a Group Shot.mp4
    03:42
  • 02. Adams Previous Group Shots.mp4
    07:33
  • 03. Other Group Shot Examples.mp4
    06:52
    03. Posing the Group Shot
  • 01. Building the Pilot in 3D.mp4
    12:31
  • 02. Learning Poses from Collectibles.mp4
    06:25
  • 03. 3D Group Scene Setup.mp4
    08:03
  • 04. Pose Adjustments.mp4
    04:14
  • 05. Tweaking the 3D.mp4
    07:55
  • 06. Composition Fine-Tuning.mp4
    04:12
  • 07. Group Shot Posing Homework.mp4
    02:06
    04. 3D Turntables
  • 01. Switching to Turntables.mp4
    01:49
  • 02. Setting Up a Solo Turntable.mp4
    04:57
  • 03. Creating Textures from the 2D Designs.mp4
    03:48
  • 04. Solid Projection Texture Method.mp4
    03:48
  • 05. PNG Projection Texture Method.mp4
    04:48
  • 06. Adding Small 3D Details.mp4
    03:57
  • 07. 3D Final Details.mp4
    04:17
  • 08. Creating a Group Turntable.mp4
    02:04
  • 09. Adding Realism in EEVEE.mp4
    03:47
  • 10. 3D Turntable Rendering.mp4
    11:51
  • 11. 3D Turntables Homework.mp4
    01:30
    05. Finishing the 2D Group Shot
  • 01. Bringing in the Textured Models.mp4
    01:47
  • 02. Final 3D Scene Touches.mp4
    04:02
  • 03. Group Scene 2D Details.mp4
    19:35
  • 04. Environment Details.mp4
    07:23
  • 05. Final 2D Group Shot Homework.mp4
    03:15
    06. Further Deliverables
  • 01. Adding a Stamp.mp4
    08:10
  • 02. Graphics Pages.mp4
    04:35
  • 03. Finalizing the Turntables in Photoshop.mp4
    02:23
  • 04. Line Art Back View.mp4
    16:30
  • 05. Finalizing the Line Art Back View.mp4
    14:51
    07. Conclusion
  • 01. Further Deliverables Homework.mp4
    04:00
  • 02. Final Artwork Review.mp4
    13:09

More details


Course Overview

Master professional costume design workflows with industry expert Adam Middleton. This comprehensive course guides you through the entire creative process, from initial concept sketches to advanced 3D modeling and final group shot compositions.

What You'll Learn

  • Develop believable costumes through silhouette and character evolution
  • Master photobashing and 2D texturing techniques for realistic designs
  • Create 3D costume elements in Blender and integrate them with 2D workflows

Who This Is For

  • Concept artists expanding into costume design
  • 3D modelers wanting to enhance character designs
  • Illustrators seeking professional character development skills

Key Benefits

  • Learn industry-standard techniques from a professional costume designer
  • Get hands-on with Daz 3D, Blender, and Photoshop workflows
  • Complete portfolio-ready character designs and group shots

Curriculum Highlights

  1. Initial Concepts and Reference Gathering
  2. 2D Design Phase with Photobashing
  3. Creating 3D Elements in Blender
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Category
  • language english
  • Training sessions 126
  • duration 11:25:23
  • Release Date 2025/05/21